.. _modtools:

###################
Scripts for Modders
###################

.. include:: /scripts/modtools/about.txt

.. contents::

.. _modtools/add-syndrome:

.. include:: /scripts/modtools/add-syndrome.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/anonymous-script:

.. include:: /scripts/modtools/anonymous-script.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/change-build-menu:

.. include:: /scripts/modtools/change-build-menu.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/create-item:

.. include:: /scripts/modtools/create-item.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/create-tree:

.. include:: /scripts/modtools/create-tree.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/create-unit:

.. include:: /scripts/modtools/create-unit.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/equip-item:

.. include:: /scripts/modtools/equip-item.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/extra-gamelog:

.. include:: /scripts/modtools/extra-gamelog.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/force:

.. include:: /scripts/modtools/force.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/if-entity:

.. include:: /scripts/modtools/if-entity.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/interaction-trigger:

.. include:: /scripts/modtools/interaction-trigger.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/invader-item-destroyer:

.. include:: /scripts/modtools/invader-item-destroyer.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/item-trigger:

.. include:: /scripts/modtools/item-trigger.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/moddable-gods:

.. include:: /scripts/modtools/moddable-gods.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/outside-only:

.. include:: /scripts/modtools/outside-only.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/pref-edit:

.. include:: /scripts/modtools/pref-edit.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/projectile-trigger:

.. include:: /scripts/modtools/projectile-trigger.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/random-trigger:

.. include:: /scripts/modtools/random-trigger.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/raw-lint:

.. include:: /scripts/modtools/raw-lint.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/reaction-product-trigger:

.. include:: /scripts/modtools/reaction-product-trigger.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/reaction-trigger:

.. include:: /scripts/modtools/reaction-trigger.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/reaction-trigger-transition:

.. include:: /scripts/modtools/reaction-trigger-transition.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/set-belief:

.. include:: /scripts/modtools/set-belief.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/set-need:

.. include:: /scripts/modtools/set-need.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/set-personality:

.. include:: /scripts/modtools/set-personality.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/skill-change:

.. include:: /scripts/modtools/skill-change.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/spawn-flow:

.. include:: /scripts/modtools/spawn-flow.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/spawn-liquid:

.. include:: /scripts/modtools/spawn-liquid.rb
   :start-after: =begin
   :end-before: =end


.. _modtools/syndrome-trigger:

.. include:: /scripts/modtools/syndrome-trigger.lua
   :start-after: [====[
   :end-before: ]====]


.. _modtools/transform-unit:

.. include:: /scripts/modtools/transform-unit.lua
   :start-after: [====[
   :end-before: ]====]
